Monats-Archive: Juni 2016

Unity Skybox Gradient Shader without Banding

Gradients Last week I’ve been tweaking a three color gradient skybox shader. It works fine with bright colors but when you go dark, ugly banding appears. The visibility of the artifacts depends on light conditions. You may not see it … Weiterlesen

Veröffentlicht unter Allgemein, Indie Games, Unity | Verschlagwortet mit , | 1 Kommentar | 1753 views